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osak
Gamejam Guideline
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8cdf72a7
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Commit
8cdf72a7
authored
7 months ago
by
Lars Frost
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Remove unnecessary comma
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@@ -69,7 +69,7 @@ The simple way is shown by #link("https://docs.unity3d.com/Packages/com.unity.in
You
create
an
`
*
.
inputactions
`
file
with
actions
that
are
then
mapped
to
`
On
<
actionname
>
`
methods
.
This
works
if
you
have
only
one
input
device
per
local
game
instance
.
However
,
it
is
unsuited
if
you
want
to
allow
a
multiplayer
mode
by
connecting
multiple
gamepads
to
the
same
PC
.
In
that
case
you
need
the
to
handle
InputEvents
,
that
know
what
device
triggered
them
.
In
that
case
you
need
the
to
handle
InputEvents
that
know
what
device
triggered
them
.
The
complex
way
,
used
in
that
case
,
is
to
register
handlers
for
events
in
`
UnityEngine
.
InputSystem
.
InputSystem
`
.
#
figure
(
```
cs
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