diff --git a/images/sources/makehuman.png b/images/sources/makehuman.png new file mode 100644 index 0000000000000000000000000000000000000000..60e8895167ea6edd27c0c0d4b009b0d0dd34b6f9 Binary files /dev/null and b/images/sources/makehuman.png differ diff --git a/leitfaden.typ b/leitfaden.typ index 06c44a58bef8150fb859f306a191fadae1103be1..7b6dc0d125e29ae81e26ad78ae25530e4d786602 100644 --- a/leitfaden.typ +++ b/leitfaden.typ @@ -273,6 +273,14 @@ It also contains a few 3D models with textures. link("https://ambientcg.com/view?id=3DBread002", image("images/sources/ambientCG/3DBread002.jpg")), ), caption: [2 materials and a model from ambientCG]) +=== MakeHuman +To quickly create human character models with bones, you can use #link("https://static.makehumancommunity.org/makehuman.html")[MakeHuman]. +The easiest way is with its #link("https://static.makehumancommunity.org/mpfb/docs/getting_started.html")[blender plugin]. + +#figure(image("/images/sources/makehuman.png"), caption: [ + Screenshot of MakeHuman's blender plugin from #link("https://static.makehumancommunity.org/mpfb/docs/getting_started.html#add-hair-eyes-and-clothes")[their docs]. +]) + #include "sections/godot.typ" #include "sections/unity.typ"