diff --git a/leitfaden.typ b/leitfaden.typ
index 51ff0363d79f9c08cda03fad285f7692344f2e1a..930435f427d123d8bb21a683022fe23c0491a5ec 100644
--- a/leitfaden.typ
+++ b/leitfaden.typ
@@ -17,13 +17,13 @@
 // #todo_outline
 
 = Organisation
-- The GameJam starts on 05.07.2024 at 18:30.
-  The final version has to be submitted until 07.07.2024 18:30.
-- The games are presented by you to the jury on 10.07.2024 from 9:30 to 11:30. The jury will then choose the winner.
+- The GameJam starts on 10.01.2025 at 16:30.
+  The final version has to be submitted until 12.01.2025 16:30.
+- The games are presented by you to the jury on 15.01.2025 from 15:00 to 17:00. The jury will then choose the winner.
 - During the presentation, you will show the games on your own devices. You shall further upload a compiled version, that is distributed to all participants.
 
 = Technical Requirements
-- The game has to support either Windows (10+) or Ubuntu (24.04). If possible (your engine supports this, and you used no OS-specific APIs), you shall submit versions for Windows, macOS, and Linux.
+- The game has to support either Windows (10+) or Ubuntu (24.04+). If possible (your engine supports this, and you used no OS-specific APIs), you shall submit versions for Windows, macOS, and Linux.
 - If your game is intended for gamepads, it must also be possible to play one player with keyboard and mouse.
 - There will be repositories in the RWTH Gitlab. There you submit your final version.
 - We do not mandate a specific engine, though we do recommend to use Godot or Unity. We also recommend that you get familiar with the engine, you would like to use, before the jam starts.