diff --git a/sections/unity.typ b/sections/unity.typ index 3934a99421cd6188ae81e3b612a580a705bc2a8e..4520771d79d6846d68be4332415885303a06d99b 100644 --- a/sections/unity.typ +++ b/sections/unity.typ @@ -8,7 +8,7 @@ Other .NET language might work, but I discourage using them, and recommend sticking to the only language that is well tested, where bugs are fixed, and that is used in all Unity documentation. -T obtain Unity, use #link("https://docs.unity3d.com/hub/manual/InstallHub.html")[UnityHub]. +To obtain Unity, use #link("https://docs.unity3d.com/hub/manual/InstallHub.html")[UnityHub]. You will also need to #link("https://unity.com/products")[register as student or personal user]. Using Git with Unity is generally a nightmare, because Unity uses UUIDs in its files, making them difficult to read,