diff --git a/sections/unity.typ b/sections/unity.typ
index 3934a99421cd6188ae81e3b612a580a705bc2a8e..4520771d79d6846d68be4332415885303a06d99b 100644
--- a/sections/unity.typ
+++ b/sections/unity.typ
@@ -8,7 +8,7 @@ Other .NET language might work, but I discourage using them,
 and recommend sticking to the only language that is well tested, where bugs are fixed,
 and that is used in all Unity documentation.
 
-T obtain Unity, use #link("https://docs.unity3d.com/hub/manual/InstallHub.html")[UnityHub].
+To obtain Unity, use #link("https://docs.unity3d.com/hub/manual/InstallHub.html")[UnityHub].
 You will also need to #link("https://unity.com/products")[register as student or personal user].
 
 Using Git with Unity is generally a nightmare, because Unity uses UUIDs in its files, making them difficult to read,